Hello, My name is Jordan Maxwell! :wave:

I’m a professional Game Developer and Web Developer based in Wisconsin.

Since 2004 I’ve been living and breathing software development, progressively building and expanding my skillset. Creating everything from video games to distributed networking solutions and AR/VR marketing applications. I’ve had the chance to immerse myself in many different works and projects in the last 17 years, helping to make this world a little better through design & code.

Personal Projects and Facts

:briefcase: Where I am currently working at/as

:bar_chart: Current Github Stats

* Stats only reflect my public repositories

🏆 Trophies

trophies

Find me elsewhere 🌎

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Programming Skills

C#

70%

Python

90%

Cython

80%

Java

60%

PHP

50%

Lua

80%

SQL

70%

C++

65%

C

50%

HTML5/CSS3

90%

Visual Basic

50%

GLSL

70%

Groovy

40%

Processing

40%

Recent Work History

Game Developer, Strange Loop Games, Seattle, Washington

2021 — present

In my role as a Software Developer at Strange Loop Games I participated in the ongoing development of our flagship game Eco. I assisted in the development and implementation of new systems and technologies; facilitating and allowing developers and producers to focus on delivering a rich gameplay experience and make informed decisions on future business plans. Some of these contributions include, participating in the focused team for deploying our flagship game internationally and into the Chinese market, developing ElasticSearch based systems for getting live performance statistics from our company infrastructure and game servers as a service offering, and working on cross platform and experimental console support.

Web Application Developer & DevOps, Future State Consulting, Green Bay, Wisconsin

2019 — 2021

In my role as a Web Application Developer at Future State Consulting, I successfully designed Vue.js static web applications. I lead the development and implementation of serverless backend systems on top of AWS and Microsoft Azure; facilitating and allowing developers to focus on frontend functionality and UX.

Freelance Web Application Developer, M.R. Williams, Inc, United States

2021 — 2021

Software & Data Visualization Developer, Körber Tissue, Green Bay, Wisconsin

2017 — 2020

At Körber Tissue I performed data analysis and visualization and maximized web development productivity by designing custom Python-based applications and services. Additionally, I streamlined legacy VB applications to accomplish specific objectives and perform particular tasks. Also, I am provided outstanding services for the design and development of applications from automated services for business intelligence and augmented/virtual reality projects.

Recent Volunteer History

Game Developer/Launcher Developer, DarksideRP, Remote

2019 — present

- Developing custom gameplay modifications and from scratch systems for Eco. Collaborating with the game's developers on content ideas and QoL improvements.
- Developing a custom Vue.js/Electron based launcher for their community and server selection.
- Developed custom game modifications for Eco, Red Dead Redemption 2, Grand Theft Auto 5, and ATLAS.
- Worked on custom networking solutions for large player capacities outside of normal game limitations.
- Developed experimental concepts for administration tools and community engagement.

Sound Board Operator, Green Bay Dance Company, Green Bay, Wisconsin

2014 — 2017

Handled the operation of the sound board for theatre performances at St. Norbert College for the annual Spring and Christmas Nutcracker shows. Worked alongside the production crew.

http://www.gbdanceco.org/about.html

Head of Operations, MineRP, Remote

2014 — 2016

- Managed a team of volunteers to maintain Linux servers and Java applications.
- Developed plans for future Java development projects to improve the QoL of the game servers.
- Maintained several Java based Minecraft servers and BungeeCord cluster.
- Worked with private Maven repositories and Jenkins deployments.
- Collaborated weekly with other lead team members on future server project plans.